Final stages before the RomeCup between Lazio and Abruzzo
Two complementary experiences, in Abruzzo and Lazio, to immerse students in real innovation processes and guide them through the concrete development of an idea. The Make It Real project, carried out in collaboration with Amazon, enters its final phase ahead of the RomeCup 2026 (April 28–30) with two key events: an immersive tour of a logistics facility and a prototyping day at the Innovation Gym.
Inside Innovation: A Day at Amazon
On April 10, approximately 50 students and teachers from the Raffele Mattioli High School in Vasto (Chieti) and the Ettore Majorana Institute of Higher Education in Avezzano (L’Aquila) will participate in a visit to the Amazon facility in San Salvo. Guided by company tour leaders, the students took part in three parallel tours to observe up close the organization of logistics processes, the technologies used, and the operational models that enable large-scale management. The morning concluded with a pitch session: five selected teams presented their projects in five minutes, putting their ability to synthesize information, clarity of presentation, and project vision to the test. The experience is designed to expose students to real-world production contexts.
From concept to object: prototyping at the Palestra dell’Innovazione
The next step takes place on April 15 at the Palestra dell’Innovazione in Rome, where approximately 25 students from the top teams in Lazio work on the practical realization of their ideas. The participating high schools are Einstein Bachelet, Giorgi Woolf, Tommaso Salvini, and Alessandro Volta in Tivoli. In the Fab Lab at the Palestra dell’Innovazione, students use digital fabrication tools to design and create an object that represents the Make It Real experience or the Amazon universe. Leading the workshop are trainers Emanuele Coletta and Daniele Vigo, while representing Amazon is Giorgia Iannuzzello, Senior Product Manager, Insight & Innovation. The day concludes with the presentation of projects developed in collaboration with PartyRock, integrating physical prototyping and digital design.
A model that brings schools and businesses together
With 18 schools involved and 1,250 students, Make It Real is structured as a program that combines career guidance, digital skills, and project development. The project goes beyond training: 11 teams, totaling approximately 100 students, also participate in RomeCup’s creative contest, bringing their solutions to a national competition.
Learning in real-world contexts
The value of the program lies in the continuity between experiences:
- observing a complex production system
- interpreting it through a project
- transforming it into a prototype
It is this transition, from the real to the possible, that prepares students for RomeCup, where ideas become challenges and opportunities for comparison.