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Virtual Worlds at School

Virtual Worlds at School

Virtual Worlds at School

Last month, lead partner Goethe-Institut  deposited the Knights of the European Grail brand. In the meantime, project partners continue to work on the development of the game from the scenario to the dialogues.

 

In fact, the objective of European Project knIghtS oF thE EuroPean Grail - creating a game-based approach for learning (Erasmus+ KA2 funding) is to develop and test a serious game as an innovative pedagogic tool for teaching language [see news: A Learning Game].

 

This is an adventure game that includes both virtual and augmented reality elements. The game is based on famous stories from European history between the Middle Ages and modernity.

 

The "strategic partnership" also includes the Fondazione Mondo Digitale, that will be participating in today’s meeting with Project Manager Annaleda Mazzucato.

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