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FMD at Maker Island

FMD at Maker Island

FMD at Maker Island

From today through Sunday, our Phyrtual Innovation Gym Gab Lab Coordinator, Matteo Viscogliosi, and Irene Caretti, maker and designer, will be in Olbia to participate in Maker Island, the first event held in Sardinia to celebrate maker culture, the digital craftsmen of the 21st century [see news: Maker Island].

 

The Fondazione Mondo Digitale stand will host demos with natural dyes and textile tests, as well as provide information on the courses organised together with Fabricademy and 3D Italy. Four projects will be showcased: Obitech, Reu Jacket, Cabinet of Under Sea Memorabilia and Hypsibius.

 

Tomorrow, Saturday, Oct. 17, during the scheduled TalksMatteo Viscogliosi will present the new edition of the Digital Made Contest and the experience of two designers, Lara Campos and Felipe Fiallo, who developed their ideas, in part, at the digital manufacturing lab of the Fondazione Mondo Digitale.

 

 

  • Lara Campos, Fablab guest who built a greenhouse to sprout her dress: BEGROUNDED
    Fabricademy/Reshape, Spain

    Design opens up a space for dialogue between humans and other living beings, a space in which ideas of wilderness and domesticity blend together with to shape new, richer and more respectful relations amongst species. The project is based on a kit for the cultivation of plants for textiles. The basic idea is that nature is a material that can be worn and provides specific beneficial and curative properties for common ailments, ranging from anxiety to stress. The showcased poncho was “grown” in a greenhouse installed at the Phyrtual Innovation Gym Fab Lab.
  • Felipe Fiallo, Guest for the first month of the Fabricademy
    THE NEW PYTHON IS DIGITAL
    Fabricademy, Ecuador

    Designers, industries and communities from around the world are called to come up with new solutions to promote the environmental cause. Digital manufacturing may be a valid tool for this challenge. A capsule collection that invites people to action and redefines the traditional parameters of high fashion through leather accessories made from the waste cuttings of the Italian luxury industry. The final result will be fashionable, provocatory and sensual clothing and accessories based on consumer tastes.
  • OBITECH
    Jacopo Diamanti, Kato Masakazu, Irene Caretti, Ilaria la Manna, Matteo Viscogliosi
    China/Italy

    The project begins with a classic kimono design to create a functional and technological device that can be replicated and adapted to other cultures and traditional clothing. Accessories become an opportunity to support current causes such as that against environmental pollution. A sensor detects air pollution and transmits the result to a LED indicator that lights up in different colours based on the degree of CO2 present in the air. A small loudspeaker also keeps mosquitos away in humid areas.
  • REU JACKET
    Lucie Ketelsen
    Reshape, Australia

    A zero-waste reactive item of clothing that is inspired by the unique characteristics and growth model of lichen. The Reu Jacket is based on the adaptive resilience model of lichen and takes shape through a series of modular textile panels that give life to a jacket that is sensitive both to the digital and urban environments. The project is flexible and adaptable, the design may be custom-tailored and can respond to local textile waste realities and the needs of individual clients.
  • CABINET OF UNDER SEA MEMORABILIA
    Irene Caretti
    Fabricademy, Italy

    The project is based on two research projects: one on natural dyes and one on the digitalisation and reinterpretation of marine creatures in the world of fashion. The results are a cocktail dress and custom-tailored accessories that merge accessible digital technology with the values of high fashion. Technology, including laser cutting and parametric projects, automize repetitive tasks and allow the development of a lower-cost solution that can be afforded by a greater number of people. The pearl embroidery and manual dying process truly characterise the product as handmade.
  • HYPSIBIUS (Winner: Wearable Technology Category)
    Julieta Scatena and Luciana Romano, Argentina

    The designers created versatile, custom-tailored clothing with digital accessories designed for survival in hostile environments. The clothing includes devices to monitor cardiac frequency and weather conditions, as well as a movement sensor and a metal detector. And all of these devices are easily accessible in case of emergency. The objective is to exploit technology to develop items of clothing that can help us survive on a planet tottering over the edge of environmental disaster.

 

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