We continue to work together with Google to provide schools with simple and functional tools, such as Computer Science First, that help to develop computational thought and transversal competences in a soft and pleasing manner. CS First, in fact, is a free platform that allows didactic activities to be integrated with more efficient methodologies to teach and learn new languages – and not just learn how “to code.”
The many activities are especially dedicated to primary and first-degree secondary school teachers, as well as support teachers, who are already specialized in the diversity of students with special needs and disabilities.
Besides real labs (which, to date, have been conducted on-line due to the Covid-19 emergency), the project also includes a MOOC (Massive Open Online Course) to develop new educational projects to include in curriculum mapping and a selection of transversal activities that each teacher can implement and custom-tailor to their needs to develop new, attractive pedagogic solutions.
Courses begin today, September 15, with a webinar held by Valentina Gelsomini and Alessandro Bogliolo.
PROGRAMME
- September 15, 2020, 5:30 - 6:30 pm – INTRODUCTION TO CS FIRST
The first lesson provides an introduction to the CS First Platform through the presentation of the “Adventure in the High Seas” activity to allow users to familiarize with CS First and Scratch.
- September 18, 2020, 5:30 - 6:30 pm – NARRATION
How to use CS First to narrate fun, interactive stories and stimulate creativity to tell a special story evert day.
- September 23, 2020, 5:30 - 6:30 pm – MUSIC
How to use CS First to play musical notes, create a music video and develop an interactive sound show.
- September 28, 2020, 5:30 - 6:30 pm – PROGRAMMING FASHION
How computer science and technology are applied to the world of fashion through coding projects addressing fashion shows, tools used by stylists and models.
- October 1, 2020, 5:30 - 6:30 pm – ART
How to create animations, interactive works of art, photographic filters and other exciting art projects.
- October 6, 2020, 5:30 - 6:30 pm – PROGRAMMING GAMES
Learn the basics for developing various types of games from competitions to launches and jumps on platforms.
- October 9, 2020, 5:30 - 6:30 pm – CS FIRST IN ENGLISH
Explore the English version of the platform to learn about further CS First activities that can be enjoyed in a foreign language.
- October 13, 2020, 5:30 - 6:30 pm – CONCLUSION
Final lesson with conclusions and activities.
The eight one-hour lessons will be held live by Professor Alessandro Bogliolo. Subsequently, the videos will become available via the MOOC. Upon completing the course, teachers will receive a 24-hour certificate. Certification is also available for individual modules.
Register at GotoWebinar
Alessandro Bogliolo is a Professor of Information Processing System at the University of Urbino, Coordinator of the EU CodeWeek and a member of the Governing Board of the Digital Skills and Jobs Coalition.
He is also the author and host of "Coding", "CodyGames", "Il digitale" and "Gli algoritmi di ogni giorno" for RAI Scuola. For the “Giunti Scuola” publishing house, he is the author of "Coding in Your Classroom, Now!", "Il diario del coding" and "A Scuola con CodyRoby".
Moreover, Prof. Bogliolo has devised various unplugged coding tools and methods that are distributed freely and has been coordinating a learning community that involves over 35,000 teachers interested in didactic applications of coding since 2016.