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Family Coding

Family Coding

Family Coding

Training sessions have begun for the children whose parents participated in the meetings organised by Generations On-line as part of Project Computer Science First. The activities are organised for children pre-adolescents and adolescents (ages: 8-16).

 

  Programme for Ages 8-13

 

April 21, 16-18 | What is Coding?

Introduction to the concept of coding and block coding. Presentation of the CS First Platform and introduction to the modules with a particular focus on videogames.


 

April 27, 16-18 | Developing Our Videogame

Part one: guided creation, starting from a pre-developed base, of a platform-style videogame. Evolution of videogames over history.

 

May 5, 16-18 | Developing Our Videogame

Part two: creation and definition of game levels. Addition of custom-tailored details to define eras and fundamental phases of the game.

 

May 11, 16-18 | Role Modelling

Meeting with an expert. Clearing doubts and curiosities on the development of videogames. Debate on the role of computer science and technology in the world.

 

 

  Programme for Ages 14-16

 

April 19, 16-18 | Working in Computer Science

Overview of the professional figures working in software houses dedicated to videogames. Introduction to CS First and Scratch. Types of videogames.

 

April 26, 16-18 | Creating a Videogame

Live experiment on the creation of a simple videogame, based on the skills and interests of the students, on the CS First Platform with Scratch – sprites, scenarios, music and additional functions – developed with block coding.

 

May 5, 16-18 | Creating a Videogame

 

Focusing on game dynamics (controlling how characters collide, game levels, etc.)

 

May 10, 16-18 | Creating a Videogame

Tests and finishing touches; Q&A session; end of project.

 

To experiment with family coding activities, you can access the CS First Platform for free, by creating a teacher account.

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